

The map contains self-contained events/interactions.Two game modes- Competitive (the main PVP/PvE mode) and Quickplay where its a shorter mode and you race to kill others and close rifts.Balanced in that when a player has the boss token, they show up in dark sight so you can track them.Has so much horror representation within the game.A handful of enemy types who all act differently.Strong stealth mechanic, can hide in grass/trees/buildings.A powerful engine that allows many biome types in the game world from swamps to built-up areas.The bloodline-overall rank that allows you to get better hunter/loadout.Roguelike in that if you die then your character/gear die with them and you pay in-game cash for another hunter.Can play out how you want like go do the objectives or just let someone else do it then kill them as they leave.Can leave the match via an exit whenever.Boss fight-win to get items that you must escape with.You find the clues to pinpoint the boss’s location. Clues-can only be seen when in dark sight.Two control schemes-Gunslinger (faster aiming/slower melee and bad stealth) Hunter (melee/stealth happy and slower gun control).Optional training matches with 3 difficulties and has you face off against just AI and a boss.AA/V-sync/texture filtering/resolution/res scale/window mode/object and texture quality/lighting, shadow effect, post process, particle quality.

Graphics-four presets including custom.Set in the darkest corners of the world, it packs the thrill of survival games into a match-based format. Hunt: Showdown is a competitive first-person PvP bounty hunting game with heavy PvE elements, from the makers of Crysis.
